A retro gaming enthusiast working under the handle AlbertoBen has started developing a fan port of the iconic arcade racing game Daytona USA for the Sega 32X video game console.
The ambitious project builds upon the engine of Virtua Racing Deluxe, a racing title released for the 32X hardware in 1994. An early test build of the port demonstrates a functional user interface and an animated title screen alongside working gameplay mechanics.

A demonstration video released by the developer shows the classic Hornet stock car driving along a course modeled after the original arcade game's Three Seven Speedway track.
Arcade origins and missing port
Daytona USA originally debuted in video arcades in March 1994, quickly becoming one of the highest-grossing arcade titles in gaming history. The original arcade cabinet ran on the Sega Model 1 hardware platform, the same arcade board that powered landmark titles such as Virtua Fighter and Star Wars Arcade.
Despite the huge popularity of Daytona USA during the 1990s, Sega never released an official version for the 32X console. Rumors about a potential official 32X port circulated widely among gaming fans in the late 1990s, but no official release ever materialized on the peripheral.
The Sega 32X was introduced in 1994 as an add-on peripheral for the Sega Genesis console to provide 32-bit processing capabilities. However, the system struggled commercially and built a relatively small library of polygon-based 3D games during its brief commercial lifespan.
Performance targets and shared engine architecture
While the current test build displays noticeable rendering artifacts along the racetrack, AlbertoBen aims to achieve a stable frame rate of 30 frames per second. The developer is utilizing decompiled and optimized code created by programmer Matias Zanolli to help reach that performance target.
Choosing the Virtua Racing Deluxe engine as the foundation for the new port reflects the shared history of both titles. Sega AM2, the internal development division at Sega responsible for major 3D arcade games, developed both Virtua Racing and Daytona USA using a similar architectural philosophy for three-dimensional racing simulations.
The project remains in a very early stage of development, but early video footage highlights promising progress. For fans of the Sega 32X platform, the project represents a notable software effort for a console long known for its limited selection of quality 3D titles.
