Game streaming has the potential to revolutionize the gaming industry, according to analyst firm Strategy Analytics. By eliminating the need for expensive hardware, game streaming services have the potential to make up the concept of gaming hardware generations of the past, making any portable device suitable for gaming. What’s more, streaming games over the internet can change games in the same way Netflix changed video. But for this it is necessary to solve certain problems, analysts are sure.
They conducted a consumer survey in the US, UK and China looking at user preferences for cloud gaming subscription services using smartphones and tablets. It turned out that consumers in China play games on their smartphones and tablets significantly more often than consumers in any other region, regardless of age or smartphone brand. That being said, subscription rates in China are also much higher.

Interestingly, in the US and UK, there is a smaller proportion of those who use a subscription. It does not exceed 40%. At the same time, more than 80% of cloud gaming users in China become their subscribers.
Analysts point out that cloud services provide the ability to play high-end PC games on tablets or computers, but it is difficult for providers to provide an acceptable quality of service. High bandwidth, low latency 5G networks are making a difference, so mobile gaming is expected to improve as they roll out.

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